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Patch Notes: 3.3.0

By:
Christopher "Baylix" Bailey
|
February 11, 2020

Heroes

‍

  • Fixed certain slows stacking when they shouldn't be.
    ‍

Boris

  • Base Health reduced to 550 from 535.
  • Base Movement Speed reduced to 575 from 570.
  • Base Damage reduced to 68 from 62.
    ‍

Gideon

Void Tether (RMB)

  • Fixed Void Tether VFX not being attached properly and not disappearing once damage was over.
    ‍

Torn Space (E)

  • Fixed Torn Space blocking aiming abilities.
    ‍

Khaimera

  • Base Movement Speed reduced from 610 to 585.
    ‍

Lt. Belica

Seismic Assault (Q)

  • Fixed Seismic Assault not following path forward at times.
    ‍

Void Drone (E)

  • Fixed Void Drone draining double Mana.
    ‍

Muriel

  • Base Mana increased from 300 to 340.
    ‍

Sevarog

  • Base Health increased from 510 to 535.
  • Base Attacks Per Second increased from 1.35 to 1.4.

‍

Steel

  • Fixed shield slow stacking.
  • Fixed shadow plane and Nirvana Jewel material not working.
  • Base Physical Armor reduced to 34 from 28.
    ‍

Stasis

‍

  • Fixed stasis state to remove damage being ticked.
  • Added new VFX
    ‍

Main Menu

‍

  • Fixed issues with main menu bugging out inexplicably.
    ‍

Lane Minions

‍

  • Changed/Improved optimization on the movement component.
  • Added lane minion projectile pooling. (Performance enhancement)
    ‍

Aspects

‍

  • Fixed issues with Titan Shield.
  • Fixed issues with Hunter for melee heroes.
    ‍

Items

‍

Voracious Steel

  • Fixed shield not updating correctly.
    ‍

UI

‍

  • Fixed scoreboard updating even when not visible.
    ‍