BACK TO NEWS












Patch Notes: 3.3.0
|
February 11, 2020

Heroes
- Fixed certain slows stacking when they shouldn't be.

Boris
- Base Health reduced to 550 from 535.
- Base Movement Speed reduced to 575 from 570.
- Base Damage reduced to 68 from 62.

Gideon

Void Tether (RMB)
- Fixed Void Tether VFX not being attached properly and not disappearing once damage was over.

Torn Space (E)
- Fixed Torn Space blocking aiming abilities.

Khaimera
- Base Movement Speed reduced from 610 to 585.

Lt. Belica

Seismic Assault (Q)
- Fixed Seismic Assault not following path forward at times.

Void Drone (E)
- Fixed Void Drone draining double Mana.

Muriel
- Base Mana increased from 300 to 340.

Sevarog
- Base Health increased from 510 to 535.
- Base Attacks Per Second increased from 1.35 to 1.4.

Steel
- Fixed shield slow stacking.
- Fixed shadow plane and Nirvana Jewel material not working.
- Base Physical Armor reduced to 34 from 28.
Stasis
- Fixed stasis state to remove damage being ticked.
- Added new VFX
Main Menu
- Fixed issues with main menu bugging out inexplicably.
Lane Minions
- Changed/Improved optimization on the movement component.
- Added lane minion projectile pooling. (Performance enhancement)
Aspects
- Fixed issues with Titan Shield.
- Fixed issues with Hunter for melee heroes.
Items

Voracious Steel
- Fixed shield not updating correctly.
UI
- Fixed scoreboard updating even when not visible.