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Patch Notes: 3.3.0

By:
Christopher "Baylix" Bailey
|
February 11, 2020

Heroes

  • Fixed certain slows stacking when they shouldn't be.

Boris

  • Base Health reduced to 550 from 535.
  • Base Movement Speed reduced to 575 from 570.
  • Base Damage reduced to 68 from 62.

Gideon

Void Tether (RMB)

  • Fixed Void Tether VFX not being attached properly and not disappearing once damage was over.

Torn Space (E)

  • Fixed Torn Space blocking aiming abilities.

Khaimera

  • Base Movement Speed reduced from 610 to 585.

Lt. Belica

Seismic Assault (Q)

  • Fixed Seismic Assault not following path forward at times.

Void Drone (E)

  • Fixed Void Drone draining double Mana.

Muriel

  • Base Mana increased from 300 to 340.

Sevarog

  • Base Health increased from 510 to 535.
  • Base Attacks Per Second increased from 1.35 to 1.4.

Steel

  • Fixed shield slow stacking.
  • Fixed shadow plane and Nirvana Jewel material not working.
  • Base Physical Armor reduced to 34 from 28.

Stasis

  • Fixed stasis state to remove damage being ticked.
  • Added new VFX

Main Menu

  • Fixed issues with main menu bugging out inexplicably.

Lane Minions

  • Changed/Improved optimization on the movement component.
  • Added lane minion projectile pooling. (Performance enhancement)

Aspects

  • Fixed issues with Titan Shield.
  • Fixed issues with Hunter for melee heroes.

Items

Voracious Steel

  • Fixed shield not updating correctly.

UI

  • Fixed scoreboard updating even when not visible.