Fixed his canisters not filling from jungle minions.
Sevarog
Added Passive: Reapers Gain: Sevarog sucks the souls of the enemies he kills with his abilities and gains 1.5 Maximum Health per stack. Heroes, Raptors and Orb Prime counts as 3 souls. Attaining 20/50/100/160 stacks changes Sevarog's appearance and awards additional Health and Energy Power.
Fixed his stacking ability not showing for other players.
Steel
Added Passive: Force Barrier: Steel gains an armor stack every 7/6/5/4 seconds when out of combat, stacking 4 times. Each stack grants 40/50/60/70Energy Armor. The fourth stack can also absorb one Crowd Control effect at the expense of 2 stacks.
Twin Blast
Added Passive: Overdrive: Landing Basic Attacks stack 1%/1.5%/2%/2.5%Movement Speed, to a maximum of 10 stacks. Stacks last 2 seconds.
Made some small tweaks to his other abilities. (These were not stated in the patch notes)
Grenade (Q)
Added Smart Cast option for this ability.
Ventilate (R)
Update: Twinblast ventilates his implants, allowing him to shoot twice per attack. His Rocket Dash becomes Combat Roll, which can be cast 3 times during Ventilate. The second shot deals 30% of the primary attack and also applies on-hit effects. Ventilate lasts 7 seconds.
Note: When Rocket Dash turns into Combat Roll, you get to perform 3 combat rolls during Ventilate instead of his standard dash.
Items
Nirvana Jewel
Fixed the Stasis effect from not stopping tick damage & being usable while displaced.
Aspects
Bishop
Fixed Bishop breaking attack speed.
UI
Added original ability icons for all the abilities in the game currently.
Added Hero passive icon in the far left bottom corner above hero portrait (Will only show for heroes with passives).
Improved the overall look of the ability display located at the bottom of the HUD.
Added mana cost to the ability icons.
Fixed and improved ability description menu.
Improved the death/kill showcase (Fades In & out faster & made smaller).
Map
Fixed blue buff camp hole.
Other
Finished the replay system functionality. Games will be saved but still have to work on UI & crashing issues.